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Medieval Shingle Rooftop

Created for my major project, sculpted the individual shingles within Zbrush, tiled and textured within Substance Designer, allowing colour customization within Unreal Engine.

Final material

Final material

Sculpt within Zbrush

Sculpt within Zbrush

Applied to rooftops

Applied to rooftops

Final Substance Designer graph

Final Substance Designer graph

Correctly tiling across multiple quads

Correctly tiling across multiple quads