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Castle Wall Material

A medieval fantasy castle brick material for my Major Project at university. First created within Zbrush, sculpting a few individual bricks then using them to create a tileable texture. Baked and textured within Substance Painter and implemented into Unreal Engine and Marmoset for display.

Zbrush tiled sculpt

Zbrush tiled sculpt

Baked onto a plane within Substance Painter

Baked onto a plane within Substance Painter

Applied to Castle Wall and Tower Object to demonstrate

Applied to Castle Wall and Tower Object to demonstrate

Height map seperating bricks

Height map seperating bricks

Placed onto a Medieval House Wall

Placed onto a Medieval House Wall